The user also describes not being able to tell the difference between a force feedback value of 0.3 and 1,0 on iPhones Note: This is likely an issue somewhere in FIOSInputInterface::SetForceFeedb ...
When using AdditionalBundleResources in the Build.cs file to copy files, the files appear in the Resources directory of the generated Xcode project. However, these files are not found in the final i ...
tvOS should include the libssl.a libs as part of the install build. ...
Our client is attempting to use an external framework as a third party within Unreal Engine, and they are encountering issues despite following the standard guidelines for adding the framework. T ...
Address Sanitizer (asan) is currently not working on iOS. This could be a helpful feature to get working again. ...
For some reason, iOS apps no longer launch on device when using QuickLaunch within the Editor. Instead, it does install the app onto the device, but when it attempts to then launch the app, a messa ...
When installed app is started on device, log will say there's missing or invalid metal shaders ...
Xcode has an issue with repeated launches onto an iOS device. After the initial install, Xcode is unable to install any other builds of that same app due to some sort of codesigning issue. A work ...
Apple added a new Entitlement plist value starting with iOS15 to allow connecting with GameCenter. It's a boolean value with the key: com.apple.developer.game-center Without it, the app can not co ...