The FArchiveMemoryStream class is defined in GeneSplicerModule and RigLogicModule. This generate linker error as this doesn't respect the "One Definition Rule" 1>Module.GeneSplicerModule.cpp.ob ...
The morph functionality fails to change when the skinned mesh contains more than one UV channel in a Customizable Object. ...
The curve debugger is currently broken when viewing curves on anim sequences. It seems that only metadata/skeleton curves are displayed, and those aren't updating correctly or showing their type (m ...
All Megascans assets no longer appear in Twinmotion 2025.2 hotfix (46767548). Other libraries do not appear to be affected. ...
Starting in Unreal Engine 5.6, disabling "r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal" can lead to light leaking between adjacent or overlapping meshes. Also tested on Release-5.6, CL: 4523 ...
This looks to occur because of the order in which the OSS Adapter module and Steam OSS module are shut down. The OSS Adapter holds onto references to the OSS's interfaces, so when the Steam OSS modu ...
An ensure is triggered in FBoundsCacheElement::GetValue when adding instances to an InstancedStaticMeshComponent inside a Blueprint’s Construction Script. This occurs when the ISM component is navig ...
The messages emitted when CppCompileWarningSettings.NonInlinedGenCppWarningLevel is set to Warning\Error should contain the literal so the tools pick them up and react accordingly. From the EPS c ...