When using the ResetVR input action to reset the orientation and position of the camera, the input doesn't respond when using the OpenXR plugin. When disabling the plugin and enabling SteamVR or Ocu ...
From a developer: If the same key is mapped to N action events all the mapped events fire N times. This issue only exists with the OpenXR plugin enabled and does not occur for any keyboard/mouse i ...
Regression from 4.26 where actions fail to bind when remoting in 4.27 Repro: using the Microsoft OpenXR Extensions plugin here:https://github.com/microsoft/Microsoft-OpenXR-Unreal/tree/main/MsftOpe ...
The editor crashes when attempting to open a project that has the Panoramic Capture plugin. Tested in //UE4/Release-4.26 @ CL 15973114 and the editor does not crash when the plugin is enabled, so ...
The third person template project is crashing when someone enters PIE with an Oculus VR headset connected. This is a regression, as it does not occur in 4.26.2 CL 16018004. ...
From licensee: when the Enable Automatic Camera Overlay is enabled you will get the People Occlusion image overlaid above everything so no objects can be in-front of it. And if you disable Automa ...
When the user minimizes or backgrounds an AR application, and re-opens it, new AR sessions will fail to start ...
The callstack is not XR-specific, it's just the engine trying to secure the audio device on startup, windows failing to return one, and the app not being able to continue safely. The crash does not ...
Running a VR template project with -nohmd causes the packaged game to crash on launch. Running with just -vr doesn't result in a crash. Tested in //UE4/Release-4.25 @ CL 14469661 and did not encoun ...