Reported by client in SF [Link Removed]
When importing an obj file, Twinmotion hands during the import. This only occurs in 2023.2.1 and does not occur in the 2023.1.2 version or earlier.
Was able to repro with client file in SF case. Attached log file from my repro.
Repeat above for Twinmotion 2023.1.2 and import will complete in less than 1 second
ERROR ITMS-90046: Invalid Code Signing Entitlements
How to achieve HLSL Multiple Render Target in Material blueprints?
How does TextureRenderTarget2D get TArray<uint8> type data?
What properties of the progress bar can be used for drag and drop highlighting?
What property of the Slider is the image used when dragging?
How do I use UE Visual Studio Integration Tool plugin for Visual Studio 2022?
T3d file crashes immediately when imported into level
Why does the volume fog disappear from a distant view?
How would I go about lerping the rotation instead of it snapping when turning (pls dont sue me epic)
There's no existing public thread on this issue, so head over to Questions & Answers just mention TM-14430 in the post.
0 |
Component | TM - Interoperability |
---|---|
Affects Versions | twinmotion 2023.2.1, twinmotion 2023.2.2, twinmotion 2024.1 beta 1 |
Target Fix | twinmotion 2024.1 final |
Created | Feb 1, 2024 |
---|---|
Resolved | Jun 21, 2024 |
Updated | Jun 21, 2024 |