It was reported that the same foliage scene between beta1 and beta2 had a big loss in performance. We need to investigate the cause as it seems related to a vegetation re-work effort to improve quality is related.
Slack thread in beta channel [Link Removed]
Testing conditions:
• All objects in the scene were removed. A plane of 100M was added.
• Using the scatter tool, the chinacherry was scattered over the plane 10 times.
• All other variables like quality settings, window size, other opened applications on the PC were controlled and equal between the tests
• The Scenario was repeated 3 times to account for any viability between placements
Results:
2023.2.3 -> 10 scatters on 100M plane of Chinabery Tree -> 116 FPS
2024.1 -> 10 scatters on 100M plane of Chinabery Tree -> 53 FPS
Extra information: The amount of polygons per tree is the same: 1.3M
There's no existing public thread on this issue, so head over to Questions & Answers just mention TM-15457 in the post.
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Component | TM - Content |
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Affects Versions | twinmotion 2024.1 beta 2 |
Target Fix | twinmotion 2025.1 final |
Created | Apr 23, 2024 |
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Updated | Oct 30, 2024 |