Description

It was reported that the same foliage scene between beta1 and beta2 had a big loss in performance. We need to investigate the cause as it seems related to a vegetation re-work effort to improve quality is related.

Slack thread in beta channel [Link Removed] 

Testing conditions: 

 All objects in the scene were removed. A plane of 100M was added.

• Using the scatter tool, the chinacherry was scattered over the plane 10 times.

• All other variables like quality settings, window size, other opened applications on the PC were controlled and equal between the tests

• The Scenario was repeated 3 times to account for any viability between placements

Results: 

2023.2.3 -> 10 scatters on 100M plane of Chinabery Tree -> 116 FPS
2024.1 -> 10 scatters on 100M plane of Chinabery Tree -> 53 FPS

Extra information: The amount of polygons per tree is the same: 1.3M

Steps to Reproduce
  1. Create a dense foliage scene in 2024.1 Beta1 - note the FPS 
  2. Re-open the same scene in 2024.1 Beta2 - note the FPS 

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Unresolved
CreatedApr 23, 2024
UpdatedOct 30, 2024
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