Description

Reproducible with cascaded and virtual shadow maps.

Seems to be a regression from 2024.1.2.
All TM 2025.x version have this issue.

[Image Removed]

Steps to Reproduce

1 - Populate the TM scene with the Urban tool

2 - Observe the shadows cast by the buildings

 

Result: The buildings don't cast any shadows

Expected: The buildings should cast shadows

Workaround
Workaround is to select all buildings, enable the modeling tools, do any non-destructive modification, such as Auto fix normals, and apply. The meshes will be regenerated and correctly cast shadows.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention TM-18736 in the post.

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Unresolved
CreatedFeb 14, 2025
UpdatedFeb 25, 2025
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