Reported in SF [Link Removed]
In Twinmotion 2025.1.1, lights imported from Vectorworks appear with incorrect transforms. Lights will appear rotated 90 degrees about the Y axis with an offset. Tested with Datasmith Direct Link and Datasmith file import.
This issue does not occur in Twinmotion 2024.1.2 or Unreal Engine 5.6.
Download client files from [Link Removed]
Result: Lights will be imported with incorrect transforms that do not match Vectorworks model
There's no existing public thread on this issue, so head over to Questions & Answers just mention TM-19933 in the post.
1 |
Component | TM - Interoperability |
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Affects Versions | twinmotion 2025.1.1 |
Created | May 6, 2025 |
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Updated | May 6, 2025 |