Description

Reported in SF [Link Removed]

In Twinmotion 2025.1.1, lights imported from Vectorworks appear with incorrect transforms. Lights will appear rotated 90 degrees about the Y axis with an offset. Tested with Datasmith Direct Link and Datasmith file import.

This issue does not occur in Twinmotion 2024.1.2 or Unreal Engine 5.6.

Steps to Reproduce

Download client files from [Link Removed]

  1. Open .vwx file in Vectorworks 2025
  2. Open a new Twinmotion 2025.1.1 scene
  3. Import the vectorworks model through Direct Link or Datasmith file import

Result: Lights will be imported with incorrect transforms that do not match Vectorworks model

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Unresolved
CreatedMay 6, 2025
UpdatedMay 6, 2025
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