Note:
Clipping on letterboxed player screen works fine on 4.24.
This issue was brought in by CL#10541213.
Here's a workaround
TSharedPtr<SGameLayerManager::FPlayerLayer> SGameLayerManager::FindOrCreatePlayerLayer(ULocalPlayer* LocalPlayer)
{
...
NewLayer->Widget = SNew(SPlayerLayer, LocalPlayer)
.AddMetaData(StopNavigation),
.Clipping(EWidgetClipping::ClipToBoundsAlways); // Add this attribute
Result
Clipping on the player screen doesn't work, which make the widget stick out.
[Image Removed]
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-100365 in the post.
0 |
Component | UE - Editor - UI Systems |
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Affects Versions | 4.25 |
Target Fix | 4.26 |
Created | Sep 28, 2020 |
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Resolved | Oct 6, 2020 |
Updated | Jul 23, 2021 |