Description

This issue occurs when the BP editor is open and does not occur with normal camera actors.

I have attached a project to reproduce. The problem occurs when I open BP_CameraActor BP.
[Link Removed]

Steps to Reproduce

1. Create a Blueprint Actor that inherits from the Cine Camera Actor
2. Add Print Node to Tick
3. We can see that Tick is running even if you are not playing

  [Link Removed]

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-101208 in the post.

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By Design
ComponentUE - Anim - Sequencer
Affects Versions4.25.3
CreatedOct 15, 2020
ResolvedOct 15, 2020
UpdatedOct 19, 2020
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