DrawScale = Landscape->GetRootComponent()->GetRelativeScale3D();
↓
DrawScale = Landscape->GetActorScale3D();
Changing as above will solve the problem.
Output log displays this warning:
LogPhysics: Warning: UpdateBodyScale: Unimplemented ImplicitObject of type: 4 skipped.
1. open NewWorld.umap
2. change the scale of the Cube
3. change the Grass Density of NewLandscapeGrassType.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-102930 in the post.
2 |
Component | UE - LD & Modeling - Terrain - Landscape |
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Affects Versions | 4.25.4, 5.1 |
Target Fix | 5.6 |
Created | Nov 11, 2020 |
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Updated | Oct 16, 2024 |