Description

Crash when we restore metadata after re-importing a skeletalmesh.

Steps to Reproduce

Re-import a skeletalmesh containing many package meta data entries, it will crash when the ExistingUMetaDataTagValues TMap will be reallocate.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-106087 in the post.

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Fixed
Fix Commit15390240
Main Commit15390240
CreatedJan 11, 2021
ResolvedFeb 11, 2021
UpdatedNov 28, 2022