Recording a media bundle will create a reference to a Synth sound on the Media Sound Component that will prevent the sequence from saving properly. This can be worked around by saving as a possessable, recording in PIE and exiting PIE, then saving, or removing the Sound from the Sound Component.
RESULT
An error message will pop up saying:
Can't save [PathToSequenceAsset]: Graph is linked to object(s) in external map.
External Object(s):
TestMediaBundle_2
MediaSound
Synth
Try to find the chain of references to that object (may take some time)?
Every attempt to save the sequence will fail with the same message
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-107779 in the post.
1 |
Component | UE - Anim - Sequencer |
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Created | Feb 4, 2021 |
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Resolved | Jan 12, 2022 |
Updated | Jan 18, 2022 |