Using the scripting functions to set the view range of a sequence will not update unless the sequence is re-opened. Usual updates for scripting issues like locking and unlocking the sequence don't work.
RESULT
The timeline does not change. Closing and reopening the sequence will show the correct results. Note: using Set Work Range End will update the timeline correctly
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-107856 in the post.
0 |
Component | UE - Anim - Sequencer |
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Target Fix | 4.26.2 |
Created | Feb 4, 2021 |
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Resolved | Feb 9, 2021 |
Updated | Nov 28, 2022 |