Changes on the Blueprint Editor are immediately propagated to the child blueprints.
See attached video for detail [Link Removed]
The change will not be applied to the BoxExtent parameter in BP_Base_Child (child blueprint). It can get changes by reloading the asset.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-108047 in the post.
| 1 |
| Component | UE - Editor - Workflow Systems |
|---|---|
| Affects Versions | 4.25 |
| Target Fix | 5.5 |
| Fix Commit | 35311819 |
|---|
| Created | Feb 8, 2021 |
|---|---|
| Resolved | Mar 25, 2025 |
| Updated | Apr 11, 2025 |