Description

Events in subscenes can be skipped if playback skips over the end of the subscene before evaluating the event. ECS allows for determinism fences which can fix this issue.

Steps to Reproduce
  1. Create a sequence
  2. Add a subscene track to the sequence
  3. In the subscene add an event that prints "Hello" near the end of the sequence
  4. In the parent sequence scrub to before the event and play past the end

RESULT:

The event will fire inconsistently

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Fixed
ComponentUE - Anim - Sequencer
Target Fix4.27
Fix Commit16253203
Main Commit16333522
Release Commit16267627
CreatedFeb 11, 2021
ResolvedMay 10, 2021
UpdatedDec 1, 2022
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