The Hide Unconnected Pins button is not working correctly for the GetClassDefaults node. It will hide property pins for the parent class, but not the pins for the referenced class.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-111353 in the post.
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Component | UE - Gameplay - Blueprint Editor |
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Affects Versions | 4.26.1 |
Target Fix | 4.26.2 |
Created | Mar 18, 2021 |
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Resolved | Mar 19, 2021 |
Updated | Nov 30, 2022 |