In order to distribute content within GooglePAD's distribution size limit.
(1GB for install-time, 500MB for fast-follow, and 500MB for on-demand)
we are trying to package it as assetpack by dividing it into chunks(.pak files)
Currently, pak files are being packaged redundantly in the obb file.
So we cannot upload aab to google play due to exceeded size limit.
expected : pakchunk1000-Android_ETC2.pak should not be exist in obb file
if packaging is failed with following error message..
PackagingResults: Error: cmd.exe failed with args /c "D:\UnrealProjects\TPS426\Intermediate\Android\armv7\gradle\rungradle.bat" :app:assembleDebug
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-111400 in the post.
1 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.26.1 |
Target Fix | 4.27 |
Created | Mar 19, 2021 |
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Resolved | Apr 1, 2021 |
Updated | Jul 16, 2021 |