The Hide Unconnected Pins option in the Get Class Defaults node no longer hides any of the pins.
Tested in //UE4/Release-4.25 @ CL 14469661 and this did not occur so marking as a Regression.
RESULTS:
**Hide Unconnected Pins doesn't hide the variable pins on the Get Class Defaults node
EXPECTED:
The Hide Unconnected Pins option would hide any pins that aren't connected
I am not able to find world outliner how to enable it?
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-111557 in the post.
1 |
Component | UE - Gameplay - Blueprint Editor |
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Affects Versions | 4.26.1 |
Target Fix | 4.26.2 |
Created | Mar 19, 2021 |
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Resolved | Mar 19, 2021 |
Updated | Nov 30, 2022 |