Description

The Displayed Render Target Textures are not accurately resizing when the Game is played in Fullscreen mode.

[Link Removed]

Also tested in Promotable-CL-2455917

Steps to Reproduce

1. Open BlueprintOffice Project
2. Play as Standalone Game
3. Move to the right back camera control space
4. While watching the Scene Capture's of the cameras, enable fullscreen mode (Alt-Enter or console command 'fullscreen')

RESULTS: Scene Captures are stretched oddly when in Fullscreen mode

EXPECTED: No difference between Fullscreen and Windowed mode.

Have Comments or More Details?

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Fixed
ComponentUE - Graphics Features
Affects Versions4.74.8
Target Fix4.9
Fix Commit2602960
CreatedMar 2, 2015
ResolvedJun 26, 2015
UpdatedApr 27, 2018
View Jira Issue