Description

Functions in the Level Blueprint throw a warning on PIE:

LogBlueprint:Warning: FMemberReference::ResolveMember (NewFunction_0) bSelfContext == true, but no scope supplied!

Every function logs this twice during PIE. In projects with many functions inside the Level BP, this spams the Output Log.

Also occurred with a Custom Event in 4.7.1.

Reproduced in 4.7.1 binary and Main (//depot/UE4/Promotable-CL-2455917)

Steps to Reproduce

1. Open any project
2. Open the Level Blueprint
3. Create a new Function
4. Event Begin Play > New Function
5. PIE

Results:
LogBlueprint:Warning: FMemberReference::ResolveMember (NewFunction_0) bSelfContext == true, but no scope supplied!

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Fixed
ComponentUE - Gameplay - Blueprint
Affects Versions4.74.8
Target Fix4.8
Fix Commit2489267
CreatedMar 3, 2015
ResolvedMar 24, 2015
UpdatedApr 27, 2018