Forgetting to add the "virtual" in engine code implementations of these _Implementation functions makes them not overridable by users. UHT should catch this and emit a warning/error.
For instance this made ACharacter::OnJumped_Implementation() unusable by users in 4.7.
How do I set a material as a post-processing material?
Why does the REMOVE method of map container remove elements have memory leaks?
UMG RichText not appear image when packaged
How to delete some elements correctly when deleting an array loop?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
How does TextureRenderTarget2D get TArray<uint8> type data?
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Foundation - Core |
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Target Fix | 4.8 |
Fix Commit | 2517391 |
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Created | Mar 3, 2015 |
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Resolved | Apr 20, 2015 |
Updated | Feb 5, 2017 |