When adding the word 'Tick' to HideCategories in a blueprint or C++ project, the Editor crashes, with a crash reporter.
1. Create a new blueprint project
2. Create a new blueprint
3. Open the blueprint editor for the new blueprint
4. Select 'Class Settings'
5. Add a new element to 'Hide Categories' and enter the word: Tick
6. Compile and save the blueprint
7. Close the blueprint editor out
8. Reopen the blueprint editor
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.7.2 |
Target Fix | 4.8 |
Fix Commit | 2472691 |
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Created | Mar 6, 2015 |
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Resolved | Mar 9, 2015 |
Updated | Jul 27, 2018 |