When you create an array node within a blueprint and add a comment to it, it doesn't show up. This includes the 'add' or 'remove' nodes that are pulled from the original array node.
This seems to only happen on nodes without 'titles' included so: append array, add and remove.
1. Create a blueprint project
2. Create a new blueprint
3. Pull an an 'append array'
4. From the 'append array' pull an 'add' and 'remove'
5. Put a comment on 'append array', 'add' and 'remove'
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
How to delete some elements correctly when deleting an array loop?
Why does the REMOVE method of map container remove elements have memory leaks?
How to convert the datasmith scene file to BluePrint. Create animations in BluePrint.
Why does the volume fog disappear from a distant view?
Why does the system plugin 'UnrealBuildTool' error could not be found when the project is compiled?
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.7.2 |
Target Fix | 4.8 |
Fix Commit | 2505576 |
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Created | Mar 6, 2015 |
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Resolved | Apr 8, 2015 |
Updated | Apr 27, 2018 |