Expand Node on a Function node deletes the Function node. If the Function node is part of a group of nodes collapsed into a function, expanding that new function node will return all nodes except the Function node.
[NameRemoved] Should add a pop up for confirmation on a destructive action
1. Open any project
2. Open any Blueprint
3. Create a new Function
4. Drag the Function into the Event Graph
5. Right-click > Expand node
Result:
The Function node is deleted.
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Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.7.2 |
Target Fix | 4.8 |
Fix Commit | 2486157 |
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Created | Mar 13, 2015 |
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Resolved | Mar 20, 2015 |
Updated | Apr 27, 2018 |