Description

Currently, all DX12 video decoders on Windows use software decoding.
On the other hand, if the engine is running on DX11, developers can use this by enabling the "Hardware Decoding" option under "Experimental Features".

Licensee would like to have hardware video decoding capabilities using the Direct3D 12 Video APIs described in the following link.

[Link Removed]

 

Steps to Reproduce

none

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Fixed
ComponentMedia Framework
Target Fix5.5
Fix Commit31607475
CreatedJun 22, 2021
ResolvedJul 15, 2024
UpdatedAug 6, 2024
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