It has a common chunking visual artifacts that lot's of triangular Translucent overlap once Ribbon's width is big and twisted heavily facing to Camera

[Image Removed]

It can be fixed by adding more sections on V direction of the ribbon sheet.  The image below shows how multi sections can fix the issue presented in DCC

[Image Removed]

I did try a Tessellation material but it seems Niagara particle system doesn't support it


Have Comments or More Details?

There's no existing public thread on this issue, so head over to AnswerHub just mention UE-121240 in the post.

Login to Vote

ComponentRendering - Niagara
Target Fix5.0
CreatedAug 8, 2021
UpdatedAug 21, 2021