Description

Also Reproduced on Main, Promotable-CL-2484152

Particle Position WS Node is returning incorrect results with the following Material Setup on a Mac:

[Image Removed]

Steps to Reproduce
  1. Open QAGame Editor
  2. Create a New Material matching the attached Image
  3. Create a New Particle System
  4. Assign New Material to New Particle System
  5. In Particle System's Initial Velocity Module, set the Max to (100,100,100) and the Min to (-100,-100,-100)
  6. Place the New Particle System in the Level

RESULTS: Particle System does not correctly give world coordinate colors based on Actor position offset

EXPECTED: Particle System correctly shows world coordinate colors based off of Actor Position Offset.

Community References

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Fixed
ComponentUE - Graphics Features
Affects Versions4.7.34.8
Target Fix4.14
CreatedMar 20, 2015
ResolvedJan 18, 2017
UpdatedApr 27, 2018