If the user selects multiple widget within the hierarchy panel and then right clicks > Wrap with > Vertical box this will create an extra set of the widget that were selected. These widgets will have the same names as their counter parts and will change as their counter parts change. However, if you delete the originals the new "ghost" widgets cannot be deleted.
Pictures attached for reference.
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
I can't open my map from the editor.
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Editor - UI Systems |
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Affects Versions | 4.7.3, 4.8 |
Target Fix | 4.8 |
Fix Commit | 2494276 |
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Created | Mar 23, 2015 |
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Resolved | Mar 27, 2015 |
Updated | Apr 27, 2018 |