For By Design explanation, see AnswerHub post
Given two Material Instances of one material applied both to a Blendables Array only the second (last applied) will be applied to the post process volume.
With the same setup, two Materials will stack the effects of each blendable.
With Materials:
[Image Removed]
With Material Instances:
[Image Removed]
Also Reproduced in Main Promotable-CL-2487422
Assets and Level for Testing added in CL-2489498
Assets and Level for Testing added in CL-2489498
RESULTS: (See Attached Images) PPVs are rendering different results of blendables
EXPECTED: Both PPVs should render exactly the same.
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Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Graphics Features |
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Affects Versions | 4.7.3, 4.8 |
Target Fix | 4.9 |
Created | Mar 24, 2015 |
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Resolved | Jun 15, 2015 |
Updated | Apr 27, 2018 |