When using uncompressed Lightmaps in HTML5, the lighting is rendered incorrectly. Using (the default) compressed lightmaps, generates no error.
Also reproduced in Main Promotable-CL-2487422 (Enscriptem 1.29.00)
In Editor:
[Image Removed]
In HTML5 (Mozilla NightlyBuild):
[Image Removed]
RESULTS: See attached images, Lighting seems reversed on certain walls
EXPECTED: Lighting remains the same as in editor
I am not able to find world outliner how to enable it?
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An error occurred while trying to generate project files !?
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Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.7.3, 4.8 |
Target Fix | 4.8 |
Fix Commit | 2505568 |
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Created | Mar 25, 2015 |
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Resolved | Apr 8, 2015 |
Updated | Apr 27, 2018 |