Description

FAnimNode_TransitionPoseEvaluator can cache a pose over multiple frames using FStackAttributeContainer rather than the heap equivalent. This will likely crash at some point if any user uses the caching functionality of the node.

Steps to Reproduce

N/A

Have Comments or More Details?

There's no existing public thread on this issue, so head over to AnswerHub just mention UE-126693 in the post.

0
Login to Vote

Fixed
ComponentUE - Anim - Runtime
Target Fix5.0
Fix Commit17871233
CreatedSep 15, 2021
ResolvedOct 20, 2021
UpdatedNov 15, 2021