Description

An assert fires related to the node index for the linked animgraph node being the same as the node index for the root node in the linked anim graph.

Can be worked around by commenting out the check,  (AnimTrace.cpp Line: 653)

But the correct fix should be to correctly increment the node index.

Steps to Reproduce

Create an anim graph referencing a linked animgraph.

Record in Rewind debugger

Have Comments or More Details?

There's no existing public thread on this issue, so head over to AnswerHub just mention UE-132192 in the post.

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Fixed
ComponentUE - Anim - Runtime
Affects Versions5.0-early access 2
Target Fix5.0
Fix Commit17939907
CreatedOct 19, 2021
ResolvedNov 8, 2021
UpdatedNov 24, 2021