Description

Unable to set Mesh Renderer Info source renderer

Steps to Reproduce
  1. Open a project
  2. Open a System
  3. Add a couple Mesh Renderers to an Emitter
  4. Select Initialize Particle module
  5. Set Mesh Renderer Array Visibility Mode to Direct Set
  6. Attempt to set the Source Mesh Renderer

Result: The list of mesh renderers is populated, but selecting one does not change the property from "none"

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-132540 in the post.

0
Login to Vote

Fixed
ComponentUE - Niagara
Affects Versions4.27
Target Fix4.27.2
Fix Commit17947712
Release Commit17947712
CreatedOct 22, 2021
ResolvedOct 28, 2021
UpdatedDec 1, 2022