When importing an FBX into a project if the "Import" option is chosen rather than "Import All" then importing the same FBX a second time will cause the editor to crash.
1. Download attached FBX file
2. Open UE4Editor
3. Right click in the content browser and select Import to /Game...
4. Choose the downloaded FBX and select "Import"
5. Repeat steps 3 & 4 (choose "yes to all" if/when prompted)
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Platform - Linux |
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Affects Versions | 4.7.4, 4.7.5 |
Created | Apr 9, 2015 |
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Resolved | Feb 3, 2017 |
Updated | Jul 14, 2021 |