Duplicating a world partition level appears to cause all assets within that duplicate to disappear once the duplicate is reloaded
This a not a regression due to being a new feature.
Result: Assets are removed from the level.
Expected Result: The assets are still present.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-137137 in the post.
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Component | UE - World Creation - Worldbuilding Tools - World Partition |
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Affects Versions | 5.0-early access 2 |
Created | Dec 9, 2021 |
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Resolved | Dec 10, 2021 |
Updated | Mar 25, 2022 |