In the static mesh editor, choosing the Auto Convex Collision from the Collision drop toolbar and selecting apply will immediately crash the engine.
1. Open UE4Editor
2. Open Static Mesh editor for any static mesh
3. Select Collision -> Auto Convex Collision
4. Select Apply
Result:
editor crashes immediately
Result in terminal after crash:
/home/myuser/Unreal/UnrealEngine3DLuvr/Engine/Binaries/Linux/UE4Editor: symbol lookup error: /home/myuser/Unreal/UnrealEngine3DLuvr/Engine/Binaries/Linux/libUE4Editor-UnrealEd.so: undefined symbol: _ZN15HACD_STANDALONE14createHACD_APIEv "
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Platform - Linux |
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Affects Versions | 4.7.5 |
Target Fix | 4.8 |
Fix Commit | 2497675 |
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Created | Apr 13, 2015 |
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Resolved | Apr 15, 2015 |
Updated | Apr 27, 2018 |