One of our customers reported on UDN that sphere trace in control rig only works with actor with the collision object type of "World Static".
Is that by design or a bug?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-139869 in the post.
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Component | UE - Anim - Rigging - Control Rig |
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Affects Versions | 4.27.1 |
Target Fix | 5.0 |
Created | Jan 21, 2022 |
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Resolved | Mar 17, 2022 |
Updated | Mar 21, 2022 |