The user can not create a return node for a function that only has an execution pin if they create the function via the my blueprint panel. However, if they create a function by collapsing down a set of node they can create a return node with on an execution pin.
[NickW] Seems like this is a bigger problem now with the return node changes?
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Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.7.5 |
Target Fix | 4.9 |
Fix Commit | 2595496 |
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Created | Apr 20, 2015 |
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Resolved | Jun 22, 2015 |
Updated | Apr 27, 2018 |