After changing the component to static, compiling and changing it back to movable and compiling, the BP actor will not move with the set actor location. I wasn't able to get the translate arrows to move it either.
1. Create an actor BP
2. Add any mesh
3. Change that component to static
4. Compile blueprint
5. Change that component to movable
6. Compile blueprint
7. Try to move the blueprint or use the set actor location
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
---|---|
Affects Versions | 4.7.6, 4.8 |
Target Fix | 4.8 |
Created | Apr 27, 2015 |
---|---|
Resolved | Apr 28, 2015 |
Updated | Apr 27, 2018 |