While using an Actor Component, Simulate Physics cannot be toggled with a Click Event if Substepping is enabled.
If Substepping is off, everything works fine. This seems to only happen if an Actor Component is driving the bp and if Click Events are toggling physics.
1. Download this sample project: [Link Removed]
2. Once opened, PIE
3. Click any & all of the 3 boxes to enable physics on them (note the screen printout)
4. Once they begin to move, click them again to disable physics
5. Click the boxes a thrid time to re-enable physics
Results: Physics cannot be re-enabled
Expected: For simulate physics to toggle as it does when Substepping is Off
To test without Substepping, go to > Edit > Project Settings > Engine > Physics > Framerate > disable Substepping
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Simulation - Physics |
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Affects Versions | 4.7.6, 4.8 |
Target Fix | 4.9 |
Fix Commit | 2606175 |
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Created | Apr 29, 2015 |
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Resolved | Jun 30, 2015 |
Updated | Apr 27, 2018 |