Attempting to create a class with the parent set to Trigger Base, Trigger Box, Trigger Capsule, or Trigger Sphere will fail to create the class
1. Open UE4 Editor (any project)
2. File->Add Code To Project
3. Set parent class to Trigger Base
Result:
In editor compile will fail when the class is created.
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 |
| Component | UE - Gameplay |
|---|---|
| Affects Versions | 4.7.6, 4.8 |
| Target Fix | 4.9 |
| Fix Commit | 2554692 |
|---|
| Created | Apr 30, 2015 |
|---|---|
| Resolved | May 18, 2015 |
| Updated | Apr 27, 2018 |