User Can hide a 3D widget component that is in world space. However, if they use a widget component that has been switched to Screen space this is no longer possible.
List of ways that do not work for hiding SCREEN SPACE 3D widgets:
NOTE: Checking Actor is hidden in game will work if it is done in the details panel. The issue is that it cannot be set dynamically
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Editor - UI Systems |
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Affects Versions | 4.7.6 |
Target Fix | 4.8 |
Created | May 5, 2015 |
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Resolved | May 5, 2015 |
Updated | Apr 27, 2018 |