This is not a regression.
Splitting a Structure input pin from within a Collapsed node results in duplicate inputs that over ride any data passed into the struct pin.
Expected Results:
A new input is added and either the struct remains intact or the struct becomes split.
Actual Results:
The new input is added. The struct remains and a split version of the struct is added. Any data passed into the split version overrides anything passed into the struct.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-150822 in the post.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 5.0.1 |
Created | May 2, 2022 |
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Updated | Mar 26, 2023 |