The editor crashes after deleting a function in a parent class that has been implemented and over written in a child class.
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 |
| Component | UE - Gameplay - Blueprint |
|---|---|
| Affects Versions | 4.8 |
| Target Fix | 4.8 |
| Created | May 7, 2015 |
|---|---|
| Resolved | May 8, 2015 |
| Updated | Apr 27, 2018 |