Changing the view mode to Shader Complexity while in Android ES 3.1 preview render will show a black and grey checkerboard in the viewport. 

This does not happen in UE 4.27

Steps to Reproduce
  1. Create a blank project with start content
  2. Go into the settings and change the Preview Rendering Level to Android ES 3.1
  3. Change the view mode to Shader Complexity

Actual Result: Black and grey checkerboard when Shader Complexity is enabled

Expected Result : Viewport shows the level with color showing the Shader Complexity. 

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-151566 in the post.

Login to Vote

ComponentUE - Platform - Mobile
Affects Versions5.0.1
Target Fix5.1
CreatedMay 10, 2022
UpdatedMay 17, 2022