Open the attached project, create a package and execute it.
Execute the following command.
fx.Niagara.Debug.Hud Enabled=1 OverviewEnabled=1 SystemFilter=* ShowParticleVariables=1 ParticleVariables=Position
The position should be debugged, but nothing is displayed.
Open the editor, add the sprite renderer and package it, and the same debug command will show the position.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-151609 in the post.
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Component | UE - Niagara |
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Affects Versions | 4.27.1, 5.0.1 |
Created | May 11, 2022 |
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Resolved | Jun 6, 2022 |
Updated | Jun 7, 2022 |