Actors on an axis and in multiple cells are not culling as expected.
Expected Results:
Cubes further away than Cube C would also cull, and ultimately all 3 will cull.
Actual Results:
Only Cube C culls, and the rest will never cube.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-151797 in the post.
27 |
Component | UE - World Creation - Worldbuilding Tools - World Partition |
---|---|
Affects Versions | 5.0.1 |
Created | May 12, 2022 |
---|---|
Resolved | May 13, 2022 |
Updated | May 14, 2022 |