Description

Actors on an axis and in multiple cells are not culling as expected.

Steps to Reproduce
  1. Create or open any project
  2. Create a new Blank World Partition level (ensure World Partition Streaming)
  3. Place a Cube(A) at (0,0,0), another(B) at (25,000, 0, 0), and one more(C) at (25000, -20000, 0)
  4. Scale the cubes uniformly by 100
  5. Play in Editor
  6. Fly away from the cubes while watching them until Cube C cull

Expected Results:
Cubes further away than Cube C would also cull, and ultimately all 3 will cull.

Actual Results:
Only Cube C culls, and the rest will never cube.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-151797 in the post.

27
Login to Vote

Won't Fix
CreatedMay 12, 2022
ResolvedMay 13, 2022
UpdatedMay 14, 2022