Compiling a blueprint that is in a level makes that level get marked as dirty/needing saving.

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Steps to Reproduce

Open a blueprint that is contained in a level, initially not marked as dirty

Compile the blueprint

Note that the level gets marked as dirty/needing saving

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ComponentUE - Gameplay - Blueprint
Target Fix5.3
Fix Commit24567121
Main Commit24811030
CreatedMay 17, 2022
ResolvedMar 8, 2023
UpdatedMar 27, 2023