Material Nodes, particularly Constant Vector 3s and Texture Samples, become difficult to read when users overlay them like stacked cards.
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Also reproduced in Main Promotable-CL-2548448 & Releases/4.8/Promoted-CL-2546809
RESULTS: You lose the border of the Node and in the case of the Texture Sample, you lose the UV Pin Location
EXPECTED: You should be able to stack the nodes without losing details of the node.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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