Setting an Input type on Modulation Parameter crashes the editor with:
Assertion failed: Pair != nullptr [File:E:\SMoyls_UE5_Release-5.0\Engine\Source\Runtime\Core\Public\Containers\Map.h] [Line: 643]
This does *not* occur in 5.0.1 and is a regression.
1) Launch any project with the MetaSound plugin enabled
2) Create a MetaSound Source
3) Add a "Get Modulator Value" node
4) Click and drag off the Modulator pin
5) Select Promote to Graph Input
Expected Result:
Input is created
Actual Result:
Editor Crashes
UnrealEditor_MetasoundEditor!Metasound::Editor::FModule::FindDataTypeChecked() [E:\SMoyls_UE5_Release-5.0\Engine\Plugins\Runtime\Metasound\Source\MetasoundEditor\Private\MetasoundEditorModule.cpp:598] UnrealEditor_MetasoundEditor!UMetasoundEditorGraphMember::ConformLiteralDataType() [E:\SMoyls_UE5_Release-5.0\Engine\Plugins\Runtime\Metasound\Source\MetasoundEditor\Private\MetasoundEditorGraph.cpp:101] UnrealEditor_MetasoundEditor!UMetasoundEditorGraphVertex::SetDataType() [E:\SMoyls_UE5_Release-5.0\Engine\Plugins\Runtime\Metasound\Source\MetasoundEditor\Private\MetasoundEditorGraph.cpp:352] UnrealEditor_MetasoundEditor!Metasound::Editor::FMetasoundDataTypeSelector::OnDataTypeSelected() [E:\SMoyls_UE5_Release-5.0\Engine\Plugins\Runtime\Metasound\Source\MetasoundEditor\Private\MetasoundNodeDetailCustomization.cpp:657] UnrealEditor_MetasoundEditor!<lambda_a7f66889a778aaf6796e4481ff1d7149>::operator()() [E:\SMoyls_UE5_Release-5.0\Engine\Plugins\Runtime\Metasound\Source\MetasoundEditor\Private\MetasoundNodeDetailCustomization.cpp:749] UnrealEditor_MetasoundEditor!TBaseFunctorDelegateInstance<void __cdecl(TSharedPtr<FString,1>,enum ESelectInfo::Type),FDefaultDelegateUserPolicy,<lambda_a7f66889a778aaf6796e4481ff1d7149> >::ExecuteIfSafe() [E:\SMoyls_UE5_Release-5.0\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:836] UnrealEditor_ToolWidgets!TDelegate<void __cdecl(TSharedPtr<FString,1>,enum ESelectInfo::Type),FDefaultDelegateUserPolicy>::ExecuteIfBound<void,0>() [E:\SMoyls_UE5_Release-5.0\Engine\Source\Runtime\Core\Public\Delegates\DelegateSignatureImpl.inl:607] UnrealEditor_ToolWidgets!SSearchableComboBox::OnSelectionChanged_Internal() [E:\SMoyls_UE5_Release-5.0\Engine\Source\Developer\ToolWidgets\Private\SSearchableComboBox.cpp:218] UnrealEditor_ToolWidgets!TBaseSPMethodDelegateInstance<0,SSearchableComboBox,1,void __cdecl(TSharedPtr<FString,1>,enum ESelectInfo::Type),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [E:\SMoyls_UE5_Release-5.0\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:307] UnrealEditor_ToolWidgets!TDelegate<void __cdecl(TSharedPtr<FString,1>,enum ESelectInfo::Type),FDefaultDelegateUserPolicy>::ExecuteIfBound<void,0>() [E:\SMoyls_UE5_Release-5.0\Engine\Source\Runtime\Core\Public\Delegates\DelegateSignatureImpl.inl:607] UnrealEditor_ToolWidgets!SListView<TSharedPtr<FString,1> >::Private_SignalSelectionChanged() [E:\SMoyls_UE5_Release-5.0\Engine\Source\Runtime\Slate\Public\Widgets\Views\SListView.h:960] UnrealEditor_ToolWidgets!STableRow<TSharedPtr<FString,1> >::OnMouseButtonUp() [E:\SMoyls_UE5_Release-5.0\Engine\Source\Runtime\Slate\Public\Widgets\Views\STableRow.h:557] UnrealEditor_Slate!<lambda_51e270ca99ea7ce852539efd04dd453f>::operator()() [E:\SMoyls_UE5_Release-5.0\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:4961] UnrealEditor_Slate!FEventRouter::Route<FReply,FEventRouter::FToLeafmostPolicy,FPointerEvent,<lambda_51e270ca99ea7ce852539efd04dd453f> >() [E:\SMoyls_UE5_Release-5.0\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:405] UnrealEditor_Slate!FSlateApplication::RoutePointerUpEvent() [E:\SMoyls_UE5_Release-5.0\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:4947] UnrealEditor_Slate!FSlateApplication::ProcessMouseButtonUpEvent() [E:\SMoyls_UE5_Release-5.0\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:5495] UnrealEditor_Slate!FSlateApplication::OnMouseUp() [E:\SMoyls_UE5_Release-5.0\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:5460] UnrealEditor_ApplicationCore!FWindowsApplication::ProcessDeferredMessage() [E:\SMoyls_UE5_Release-5.0\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:2210] UnrealEditor_ApplicationCore!FWindowsApplication::DeferMessage() [E:\SMoyls_UE5_Release-5.0\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:2699] UnrealEditor_ApplicationCore!FWindowsApplication::ProcessMessage() [E:\SMoyls_UE5_Release-5.0\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:1078] UnrealEditor_ApplicationCore!FWindowsApplication::AppWndProc() [E:\SMoyls_UE5_Release-5.0\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:916] user32 user32 UnrealEditor_ApplicationCore!FWindowsPlatformApplicationMisc::PumpMessages() [E:\SMoyls_UE5_Release-5.0\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsPlatformApplicationMisc.cpp:138] UnrealEditor!FEngineLoop::Tick() [E:\SMoyls_UE5_Release-5.0\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5139] UnrealEditor!GuardedMain() [E:\SMoyls_UE5_Release-5.0\Engine\Source\Runtime\Launch\Private\Launch.cpp:183] UnrealEditor!GuardedMainWrapper() [E:\SMoyls_UE5_Release-5.0\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:147] UnrealEditor!LaunchWindowsStartup() [E:\SMoyls_UE5_Release-5.0\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:283] UnrealEditor!WinMain() [E:\SMoyls_UE5_Release-5.0\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:330] UnrealEditor!__scrt_common_main_seh() [d:\a01\_work\12\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] kernel32 ntdll
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-155166 in the post.
0 |
Component | UE - Audio - MetaSounds |
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Affects Versions | 5.0.2, 5.1 |
Target Fix | 5.0.3 |
Created | May 27, 2022 |
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Resolved | Jun 17, 2022 |
Updated | Jan 25, 2023 |